rgl                   package:rgl                   R Documentation

_3_D _v_i_s_u_a_l_i_z_a_t_i_o_n _d_e_v_i_c_e _s_y_s_t_e_m

_D_e_s_c_r_i_p_t_i_o_n:

     3D visualization device system using OpenGL.

_U_s_a_g_e:

     rgl.open()     # open new device
     rgl.close()    # close 
     rgl.cur()      # returns active device
     rgl.set(which) # set device as active
     rgl.quit()     # force rgl sub-system shutdown and detach package

_A_r_g_u_m_e_n_t_s:

   which: device id

_D_e_t_a_i_l_s:

     The rgl R package allows for creating multiple rgl devices,  where
     one at a time has the current focus.

     The device design is oriented towards the R device metaphor. If
     you send scene management instructions, and there's no device
     open, it will be opened automatically.

     Opened devices automatically gain the current device focus. The
     focus may be changed by using rgl.set().

     rgl.quit() does shutdown the rgl subsystem and all open devices, 
     detaches the package inclusive the shared library and additional
     system libraries.

_S_e_e _A_l_s_o:

     `rgl.clear',  `rgl.pop', `rgl.viewpoint', `rgl.light', `rgl.bg',
     `rgl.bbox', `rgl.points', `rgl.lines', `rgl.triangles',
     `rgl.quads', `rgl.texts', `rgl.surface', `rgl.spheres',
     `rgl.sprites', `rgl.snapshot', `rgl-maintainer'

_E_x_a_m_p_l_e_s:

     example(rgl.surface)

